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x86 debug register

On the x86 architecture, a debug register is a register used by a processor for program debugging. There are six debug registers, named DR0...DR7, with DR4 and DR5 as obsolete synonyms for DR6 and DR7. The debug registers allow programmers to selectively enable various debug conditions associated with a set of four debug addresses.Two of these registers are used to control debug features. These registers are accessed by variants of the MOV instruction. A debug register may be either the source operand or destination operand. The debug registers are privileged resources; the MOV instructions that access them can only be executed at privilege level zero. An attempt to read or write the debug registers when executing at any other privilege level causes a general protection fault. On the x86 architecture, a debug register is a register used by a processor for program debugging. There are six debug registers, named DR0...DR7, with DR4 and DR5 as obsolete synonyms for DR6 and DR7. The debug registers allow programmers to selectively enable various debug conditions associated with a set of four debug addresses.Two of these registers are used to control debug features. These registers are accessed by variants of the MOV instruction. A debug register may be either the source operand or destination operand. The debug registers are privileged resources; the MOV instructions that access them can only be executed at privilege level zero. An attempt to read or write the debug registers when executing at any other privilege level causes a general protection fault. Each of these registers contains the linear address associated with one of four breakpoint conditions. Each breakpoint condition is further defined by bits in DR7. The debug address registers are effective whether or not paging is enabled. The addresses in these registers are linear addresses. If paging is enabled, the linear addresses are translated into physical addresses by the processor's paging mechanism. If paging is not enabled, these linear addresses are the same as physical addresses.

[ "Debug menu", "Background debug mode interface", "Debug symbol" ]
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