language-icon Old Web
English
Sign In

Graph drawing

Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics. Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics. A drawing of a graph or network diagram is a pictorial representation of the vertices and edges of a graph. This drawing should not be confused with the graph itself: very different layouts can correspond to the same graph. In the abstract, all that matters is which pairs of vertices are connected by edges. In the concrete, however, the arrangement of these vertices and edges within a drawing affects its understandability, usability, fabrication cost, and aesthetics. The problem gets worse if the graph changes over time by adding and deleting edges (dynamic graph drawing) and the goal is to preserve the user's mental map. Graphs are frequently drawn as node–link diagrams in which the vertices are represented as disks, boxes, or textual labels and the edges are represented as line segments, polylines, or curves in the Euclidean plane. Node–link diagrams can be traced back to the 13th century work of Ramon Llull, who drew diagrams of this type for complete graphs in order to analyze all pairwise combinations among sets of metaphysical concepts. In the case of directed graphs, arrowheads form a commonly used graphical convention to show their orientation; however, user studies have shown that other conventions such as tapering provide this information more effectively. Upward planar drawing uses the convention that every edge is oriented from a lower vertex to a higher vertex, making arrowheads unnecessary. Alternative conventions to node–link diagrams include adjacency representations such as circle packings, in which vertices are represented by disjoint regions in the plane and edges are represented by adjacencies between regions; intersection representations in which vertices are represented by non-disjoint geometric objects and edges are represented by their intersections; visibility representations in which vertices are represented by regions in the plane and edges are represented by regions that have an unobstructed line of sight to each other; confluent drawings, in which edges are represented as smooth curves within mathematical train tracks; fabrics, in which nodes are represented as horizontal lines and edges as vertical lines; and visualizations of the adjacency matrix of the graph. Many different quality measures have been defined for graph drawings, in an attempt to find objective means of evaluating their aesthetics and usability. In addition to guiding the choice between different layout methods for the same graph, some layout methods attempt to directly optimize these measures.

[ "Visualization", "Graph", "edge crossing", "Graph Layout", "Layered graph drawing", "Upward planar drawing" ]
Parent Topic
Child Topic
    No Parent Topic