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Entertainment

0mlEntertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience.1 A banquet scene from Ancient Egypt (from a wall painting in Thebes)2 Byzantine banquet showing musicians and various musical instruments (1204–1453)3 Jean Fouquet, Banquet for Charles V of France (1455–1460)4 A banquet including roast goose given for Babur by the Mirzas in 1507 (miniature c. 1590)5 Bartholomeus van der Helst, Peace of Münster Amsterdam (1648)6 Victory banquet by Emperor Qian Long to greet the officers who attended the campaign against Taiwan. (late 18th century)7 Landlords coming to the peasants' wedding banquet (late 18th century)8 The banquet hall in the palace of King Sahle Selassie painting from a photo, Ethiopia (1852)9 Coronation banquet of George IV in Westminster Hall (1821)10 Chinese banquet in a banquet hall given as a birthday celebration (2012)1 Traditional instruments used to accompany dance (Tibet, 1949)2 Children's choir providing musical entertainment (Soviet Union, 1979)3 Ensemble entertains travellers in the Paris Métro (2002)4 Drummer playing Boduberu (Maldives, 2010)5 Choir and orchestra in ecclesiastical setting (Italy, 2008)6 Contemporary audience in ancient outdoor stadium (Greece, 2009)7 A concert with a 3D enhanced stage (Singapore, 2010)8 Concert hall audience (Netherlands, 2010)9 Crowd surfing at a concert (France, 2011)10 Woman listening privately to music through headphones (Russia, 2010)Sofonisba Anguissola The Chess Game (1555) An intellectual gameThéophile Emmanuel Duverger (before 1901) Hopscotch A physical gameTelevised match of StarCraft (2006) South Korea An electronic game'Of course you all ought to know that while singing a good song or, or giving a good recitation ... helps to arrest the company's attention ... Such at least was the case with me – the publican devised a plan to bring my entertainment to an end abruptly, and the plan was, he told the waiter to throw a wet towel at me, which, of course, the waiter did ... and I received the wet towel, full force, in the face, which staggered me ... and had the desired effect of putting an end to me giving any more entertainments in the house.' William McGonagall (Performance artist and poet)William Blake's painting of the pilgrims in The Canterbury TalesScheherazade telling her stories to King Shahryar in The Arabian NightsTelling stories via Wayang golek puppets in JavaTosa Mitsuoki illustrating her Tale of Genji1 Satirical representation of audience reaction (1809)2 Improvised stage for a public performance at a fair (1642)3 Improvised stage for domestic theatre4 Outdoor stage before a show5 Concert theatre ready for solo instrumentalist6 Outdoor theatre created from Edinburgh castle forecourt7 Traditional stage for Japanese Noh theatre8 Stage for theatre in the round9 Teatro Colón, a highly decorative, horseshoe theatre10 Stagecraft – a locking rail backstage1 Traditional dancer (Thailand)2 Harlequin and Columbine (Denmark)3 Ballroom dancing (Czech Republic)4 Belly dancer (Morocco)5 Morris dancing (England)6 Highland wedding (Scotland, 1780)7 Warrior dancers (Papua New Guinea)8 Fire Dragon dance for Chinese New Year9 Bhangra dancers at the International Children's Festival10 Children in Mass Games (North Korea)‘Ala’ud-Din and Mahima Dharma hunting an Indian tiger, 1790.Trained monkey performing for an audience of children (1900–20).Crowd watches Pharlap win the Melbourne Cup in Australia, 1930.Crowd watches a bullfight in Mexico, 2010.1 Triumph of Caesar, Andreani (1588/9)2 Alfred Jacob Miller Cavalcade by the Snake Indians (1858–60)3 Parade from the onlooker perspective (1816)4 Inauguration parade of US President McKinley (1897)5 Respectful crowd at motorcade in Canada (1945)6 Ganesh Visarjan, Mumbai (2007)7 Costumes in West Indian Day parade (2008)8 Celebratory parade in London before seated audience (2008)9 Flypast (2012)10 Festive parade in Brazil (2014)Advertisement for 1889 Paris Universal ExpositionAudience queuing for Qatar's World Exposition Pavilion at the 2010 Shanghai World ExpoBall pit of the type provided for children's entertainment in shopping mallsPackaged entertainment35mm film reels in boxesChoosing music from a record store (Germany, 1988)Ticket showing electronic barcode (Valencia, 2005)Colosseum (70–80 AD) Roman venue for mass entertainmentThe Grand Foyer in the Palais Garnier, Paris (1875), influenced architecture around the world.Maracanã, Rio de Janeiro, at inauguration (1950) the world's largest stadium by capacityThe O₂ entertainment precinct (2007) London 0mlEntertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience. The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth. An important aspect of entertainment is the audience, which turns a private recreation or leisure activity into entertainment. The audience may have a passive role, as in the case of persons watching a play, opera, television show, or film; or the audience role may be active, as in the case of games, where the participant/audience roles may be routinely reversed. Entertainment can be public or private, involving formal, scripted performance, as in the case of theatre or concerts; or unscripted and spontaneous, as in the case of children's games. Most forms of entertainment have persisted over many centuries, evolving due to changes in culture, technology, and fashion for example with stage magic. Films and video games, for example, although they use newer media, continue to tell stories, present drama, and play music. Festivals devoted to music, film, or dance allow audiences to be entertained over a number of consecutive days. Some entertainment, such as public executions, are now illegal in most countries. Activities such as fencing or archery, once used in hunting or war, have become spectator sports. In the same way, other activities, such as cooking, have developed into performances among professionals, staged as global competitions and then broadcast for entertainment. What is entertainment for one group or individual may be regarded as work or an act of cruelty by another. The familiar forms of entertainment have the capacity to cross over different media and have demonstrated a seemingly unlimited potential for creative remix. This has ensured the continuity and longevity of many themes, images, and structures. Entertainment can be distinguished from other activities such as education and marketing even though they have learned how to use the appeal of entertainment to achieve their different goals. Sometimes entertainment can be a mixture for both. The importance and impact of entertainment is recognised by scholars and its increasing sophistication has influenced practices in other fields such as museology. Psychologists say the function of media entertainment is 'the attainment of gratification'. No other results or measurable benefit are usually expected from it (except perhaps the final score in a sporting entertainment). This is in contrast to education (which is designed with the purpose of developing understanding or helping people to learn) and marketing (which aims to encourage people to purchase commercial products). However, the distinctions become blurred when education seeks to be more 'entertaining' and entertainment or marketing seek to be more 'educational'. Such mixtures are often known by the neologisms 'edutainment' or 'infotainment'. The psychology of entertainment as well as of learning has been applied to all these fields. Some education-entertainment is a serious attempt to combine the best features of the two. Some people are entertained by others' pain or the idea of their unhappiness (schadenfreude). An entertainment might go beyond gratification and produce some insight in its audience. Entertainment may skillfully consider universal philosophical questions such as: 'What is the meaning of life?'; 'What does it mean to be human?'; 'What is the right thing to do?'; or 'How do I know what I know?'. Questions such as these drive many narratives and dramas, whether they are presented in the form of a story, film, play, poem, book, dance, comic, or game. Dramatic examples include Shakespeare's influential play Hamlet, whose hero articulates these concerns in poetry; and films, such as The Matrix, which explores the nature of knowledge and was released worldwide. Novels give great scope for investigating these themes while they entertain their readers. An example of a creative work that considers philosophical questions so entertainingly that it has been presented in a very wide range of forms is The Hitchhiker's Guide to the Galaxy. Originally a radio comedy, this story became so popular that it has also appeared as a novel, film, television series, stage show, comic, audiobook, LP record, adventure game and online game, its ideas became popular references (see Phrases from The Hitchhiker's Guide to the Galaxy) and has been translated into many languages. Its themes encompass the meaning of life, as well as 'the ethics of entertainment, artificial intelligence, multiple worlds, God, and philosophical method'. The 'ancient craft of communicating events and experiences, using words, images, sounds and gestures' by telling a story is not only the means by which people passed on their cultural values and traditions and history from one generation to another, it has been an important part of most forms of entertainment ever since the earliest times. Stories are still told in the early forms, for example, around a fire while camping, or when listening to the stories of another culture as a tourist. 'The earliest storytelling sequences we possess, now of course, committed to writing, were undoubtedly originally a speaking from mouth to ear and their force as entertainment derived from the very same elements we today enjoy in films and novels.' Storytelling is an activity that has evolved and developed 'toward variety'. Many entertainments, including storytelling but especially music and drama, remain familiar but have developed into a wide variety of form to suit a very wide range of personal preferences and cultural expression. Many types are blended or supported by other forms. For example, drama, stories and banqueting (or dining) are commonly enhanced by music; sport and games are incorporated into other activities to increase appeal. Some may have evolved from serious or necessary activities (such as running and jumping) into competition and then become entertainment. It is said, for example, that pole vaulting 'may have originated in the Netherlands, where people used long poles to vault over wide canals rather than wear out their clogs walking miles to the nearest bridge. Others maintain that pole vaulting was used in warfare to vault over fortress walls during battle.' The equipment for such sports has become increasingly sophisticated. Vaulting poles, for example, were originally made from woods such as ash, hickory or hazel; in the 19th century bamboo was used and in the 21st century poles can be made of carbon fibre. Other activities, such as walking on stilts, are still seen in circus performances in the 21st century. Gladiatorial combats, also known as 'gladiatorial games', popular during Roman times, provide a good example of an activity that is a combination of sport, punishment, and entertainment.

[ "Multimedia", "Advertising", "Visual arts", "Law", "In-car entertainment", "Entertainment law", "In-flight entertainment", "Entertainment technology", "interactive entertainment" ]
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