Pupillary Reactivity to Non-Photorealistic Rendering: A Case Study of Immersion in 3D Cinema

2018 
The aim of our research is to build an empirical indicator of cinematic immersion based on ocular data. We study immersion as a gradual and adaptive process of corporal involvement in the cinematic experience. To study its temporal evolution, we analyze correlations between the film and the ocular response, in its attentional aspects (what do we see?) and pupillary aspects (how do we react?). To understand in what ways post-production can favor immersion, we are interested in studying the pupil reactivity to visual attributes of the film: the visual abstraction of a non-photorealistic rendering (NPR) post-production and the optical hyperrealism of stereoscopy. We expect that our results could be useful for conceiving new NPR tools for 3D films and innovative post-production strategies for virtual reality.
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