Urban serious games and digital technology

2019 
As early as the 1970s, Dupuy (1972) identified some 100 “simulation games” on the theme of cities, which he called “urban games”. His work remains highly relevant, even 45 years on. This issue of NETCOM hopes in particular to collect papers asking the question of what digital technology can bring to urban serious games – it is now clear that these games are serious – and to serious games for urban planning and design, using a mirror effect alongside video games, simulations, paper chases and ...
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