School-Related Computer Game Pedagogy: Core Subjects and Tasks
2012
This chapter proposes a systemizing outline on the core subjects and tasks of a school-related computer game pedagogy as an academic discipline. It outlines three main tasks (description, critical analysis/goal setting and instructional research) and their respective subjects. In order to illustrate its systemizing ideas, this chapter refers to various examples in this area of academic research.
- Correction
- Source
- Cite
- Save
- Machine Reading By IdeaReader
30
References
0
Citations
NaN
KQI