Social Virtual Reality: Implementing Non-verbal Cues in Remote Synchronous Communication

2021 
Social Virtual Reality (SVR) platforms allow remote, synchronous interaction and communication between individuals immersed in shared virtual worlds. Such platforms commonly implement full-body motion and real-time voice communication, but often lack complete non-verbal cues support. This work presents the development process and preliminary usability evaluation results of an SVR platform, incorporating non-verbal cues such as finger motion, gaze direction, and facial expressions, while allowing inter-communication between remotely located interlocutors.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    5
    References
    0
    Citations
    NaN
    KQI
    []