A Stochastic Map Building Method for Mobile Robot using 2-D Laser Range Finder

1999 
This paper presents a stochastic map building method for mobile robot using a 2-D laser range finder. Unlike other methods that are based on a set of geometric primitives, the presented method builds a map with a set of obstacle regions. In building a map of the environment, the presented algorithm represents the obstacles with a number of stochastic obstacle regions, each of which is characterized by its own stochastic parameters such as mean and covariance. Whereas the geometric primitives based map sometimes does not fit well to sensor data, the presented method reliably represents various types of obstacles including those of irregular walls and sets of tiny objects. Their shapes and features are easily extracted from the stochastic parameters of their obstacle regions, and are used to develop reliable navigation and obstacle avoidance algorithms. The algorithm updates the world map in real time by detecting the changes of each obstacle region. Consequently, it is adequate for modeling the quasi-static environment, which includes occasional changes in positions of the obstacles rather than constant dynamic moves of the obstacles. The presented map building method has successfully been implemented and tested on the ARES-II mobile robot system equipped with a LADAR 2D-laser range finder.
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