The utility of narrative matrix games: a Baltic example
2020
Wargaming has long been an integral part of military training, operational analysis and
military planning. This trend continues today with the military of some Western NATO
countries currently adapting innovations from the hobby wargaming market into tools to
improve their gaming. Narrative gaming techniques, first developed in the hobby space, have
become established in professional wargaming as a means of modelling political conflict and
non-kinetic aspects of conflict. This article describes the use of the Matrix Games narrative
methodology using a case study of a present-day confrontation short of war in the
strategically important Baltic Sea. It then discusses some issues around the use of Matrix
Games, such as the challenge of keeping games on narrative track and letting the narrative
emerge organically. It concludes that Matrix Games can serve an important role in gaming
current and potential crises as they can rapidly be used to create a space where key
stakeholders can develop their understanding by exploring specific situations.
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