Restarting the Education Model in the Digital Economy

2021 
The primary resource of a post-industrial knowledge-based society is the creativity of a personality, his/her ability to generate new knowledge and information, which directly depend on the quality of training of skilled professionals. It is education that forms the human capacity of highly educated professionals; without it, any innovative nature of development of the economy is out of the question. A dynamic model of economic development should correspond to an adaptive education system that promptly responds to the demands on the labor market and is able to reproduce in-demand professionals for the future. Solving this problem requires new educational process implementation mechanisms, a new universal set of competencies that will not depend on the trade that is learned and will make it possible for a future professional to quickly adapt to changes in the environment. In order to maintain its large share in the educational market, traditional education will need to undergo a transformation at the level of forms aimed at developing authenticity, reducing teaching to its original form, endowing it with its original content and tenor. Gamification of learning has the potential to become an efficient tool for the modernization of learning that gives a boost to self-development. Even today, we are witnessing how rapidly the market for educational gaming environments is growing; hence, it will be able to become an actual competitor to the traditional education system in the near future. As a result, educational institutions will be forced to include interesting and educational-functional gaming tools in the educational process. The authors substantiate their idea that IT technologies are able to give new momentum to the development of inclusive education, which makes it possible to ensure professional self-fulfillment for people with disabilities, give them the opportunity to feel themselves as productive members of society, to be needed in the professional area.
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