Sparse PointPillars: Maintaining and Exploiting Input Sparsity to Improve Runtime on Embedded Systems.

2021 
Bird's Eye View (BEV) is a popular representation for processing 3D point clouds, and by its nature is fundamentally sparse. Motivated by the computational limitations of mobile robot platforms, we take a fast, high-performance BEV 3D object detector - PointPillars - and modify its backbone to maintain and exploit this input sparsity, leading to decreased runtimes. We present results on KITTI, a canonical 3D detection dataset, and Matterport-Chair, a novel Matterport3D-derived chair detection dataset from scenes in real furnished homes. We evaluate runtime characteristics using a desktop GPU, an embedded ML accelerator, and a robot CPU, demonstrating that our method results in significant runtime decreases (2x or more) for embedded systems with only a modest decrease in detection quality. Our work represents a new approach for practitioners to optimize models for embedded systems by maintaining and exploiting input sparsity throughout their entire pipeline to reduce runtime and resource usage while preserving detection performance. All models, weights, experimental configurations, and datasets used are publicly available.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    35
    References
    0
    Citations
    NaN
    KQI
    []