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Embodiment as a Rosetta stone: Collective conjecturing in a multilingual classroom using a motion capture geometry game
Embodiment as a Rosetta stone: Collective conjecturing in a multilingual classroom using a motion capture geometry game
2020
Michael I. Swart
Kelsey E. Schenck
Xia Fangli
Doy Kim
Oh-Hoon Kwon
Mitchell J. Nathan
Candace Walkington
Keywords:
Motion capture
Computer graphics (images)
Computer science
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