Gamification Adaptable to the Content of the Subjects through the VirUCA Web Platform

2018 
The high complexity of certain subjects can lead to a loss of interest in the subject matter from the students’ part. In order to motivate and engage them in their own learning, teachers use techniques such as gamification, among others. However, finding a game to use in class that is usable and adapts to the needs of one’s subject is not always possible, and sometimes the teacher has to adapt to the material available. This work presents VirUCA, a web platform developed for teachers to manage the subject of their games and to involve students in it through the creation of content and competition. The use of VirUCA in a Virology course showed an important increase in the level of motivation of its students.
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