Preliminary exploration: Perceived egocentric distance measures in room-scale spaces using consumer-grade head mounted displays
2017
Distance misperception (sometimes, distance compression) in immersive virtual environments is an active area of study, and the recent availability of consumer-grade display and tracking technologies raises new questions: Can misperceptions be measured within the small tracking volumes of consumer-grade technology? Are measures practical within this space directly comparable, or are some preferable to others? Do contemporary displays even induce distance misperceptions? This work explores these questions.
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