Modeling systems-of-systems interfaces with SysML

2016 
Space data systems are inherently complex. They are systems-of-systems, typically composed of spacecraft and mission operations systems (MOS) belonging to one (or more) organizations, and multi-mission communication assets belonging to other organizations. In many cases, the spacecraft contain sub-systems and instruments provided by different organizations, and MOS systems that may be developed and operated by other organizations. The point of greatest leverage in system architecting is at the interfaces. We have developed a set of methods for using SysML to model systems-of-systems and their interfaces. This paper describes how to apply this method to space data systems at a variety of levels of detail, from abstract systems and subsystems down to hardware and software components, including the details of their interfaces and protocol designs.
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