Light tracking through ice and water : Scattering and absorption in heterogeneous media with PHOTONICS

2007 
Abstract In the field of neutrino astronomy, large volumes of optically transparent matter like glacial ice, lake water, or deep ocean water are used as detector media. Elementary particle interactions are studied using in situ detectors recording time distributions and fluxes of the faint photon fields of Cherenkov radiation generated by ultra-relativistic charged particles, typically muons or electrons. The P hotonics software package was developed to determine photon flux and time distributions throughout a volume containing a light source through Monte Carlo simulation. Photons are propagated and time distributions are recorded throughout a cellular grid constituting the simulation volume, and Mie scattering and absorption are realised using wavelength and position dependent parameterisations. The photon tracking results are stored in binary tables for transparent access through ansi-c and c++ interfaces. For higher-level physics applications, like simulation or reconstruction of particle events, it is then possible to quickly acquire the light yield and time distributions for a pre-specified set of light source and detector properties and geometries without real-time photon propagation. In this paper the P hotonics light propagation routines and methodology are presented and applied to the IceCube and A ntares neutrino telescopes. The way in which inhomogeneities of the Antarctic glacial ice distort the signatures of elementary particle interactions, and how P hotonics can be used to account for these effects, is described.
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