Design computer-assisted learning in an online Augmented Reality environment based on Shneiderman's eight Golden Rules

2017 
Microbial science is inevitably involved in human daily life because these creatures live around us. They are both useful and punishable. If the people have knowledge about microorganisms, it can control the microbes that cause the wicked things, and it can also be useful to use microorganisms effectively. Currently, the study still use the microscope in the education. There are limitations when exploring various cycles, it will not be able to explore as the time required. As the cycles of nature, it must have time as a variable. Therefore, the microscope helps to see the structure clearer only, but it cannot see all the natural cycles covered by a single microscope. Therefore, this research uses the Augmented Reality technology to be developed as instructional media (A case study of Phylum Basidiomycota, the fungi, which is considered to be the most complex internal structure). This helps to visualize the three-dimensional structure and cycles of nature from electronic devices. But the problem of instructional media created with Augmented Reality technology is that it is inaccessible and difficult to use. The researcher has developed together with online instructional media for easy access, and designed instructional media with the theory of Shneiderman's 8 Golden Rules for ease of use, and measured the performance with real applications by the third-year students of the Faculty of Science, Khon kaen University. It was found that Augmented Reality instructional media in online system was accessible and easy to use. It is also very satisfying for users, with an average score of 4.5 out of 1–5, this means that the criteria is very good.
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