Tangible Augmented Reality for Computer Games
2007
In this paper we attempt to demonstrate that Tangible Augmented Reality is a highly effective environment for certain types of multiplayer computer games. We show the usefulness of this user interaction paradigm through both theoretical argumentation and presentation of our prototype system. During the development of this system we evaluated several variants of the interaction techniques necessary for the game, and we discuss the relative merits of some of them in this paper.
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