Inclusive Design for Immersive Spaces

2019 
It is vital when creating learning environments that attention is paid towards individuals using a given space, activities that they will carry out, and the available equipment that will facilitate this. It is also important that these spaces are created to be inclusive to all and to remove accessibility barriers that are caused by the designed environment. Our aim is to understand how technology can be used to inform design processes for creating educational spaces by collaborating with the primary users of this space: students. This paper is organised in three main sections. Firstly, we identify changes that academics have suggested in how designing for inclusive augmented and virtual-reality environments should be practised. Secondly, we present a workshop entitled Designing for Immersive Spaces. Finally, we discusses the implications of the issues raised and the practical constraints and difficulties of implementing Inclusive Design for Immersive Spaces that is being called for.
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