Cloth Simulation Algorithm Based on the Mass-Spring Model and the Non-planar Vortex Lattice Model

2020 
With the development of computer technology, the simulation of fabrics has been widely used in many aspects of production and life. This paper focuses on the physical performance of a specific fabric under a quasi-steady-state flow field, which more realistically restores the movement of the fabric in low-speed airflow. It is combined the quasi-steady-state mechanical model based on aerodynamic theory with the classical structural mechanics model of cloth. By cyclically calculating the displacement and deformation of the cloth dot at different times, the cloth motion animation can be obtained. The experimental results show that through the combination with the Mass-Spring Model and the Non-planar Vortex Lattice Method, the fabric simulation effect with third dimension can be obtained.
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